
Originally Posted by
Saxon
I guess I'm not following your train of thought here. Your most likely to hit a wall if you miss a bag guy. Yep there are always walls behind BGs....Hmmmm...OKKKKK..
That's not what I said. You tried to dismiss the point about overpenetration by saying that it didn't matter because cops can't shoot. I pointed out that hollowpoints are far less likely to ricochet when striking a hard surface than a solid; which is a fact. Either way, my point is that hollowpoints bring certain advantages that solids simply don't, IMHO. As I mentioned elsewhere, I have never been in a gunfight so everything I'm saying is based upon what research I have done and what has been said to me by individuals who HAVE been in gunfights. Every piece of information I've been able to find tells me that solids tend to go right through bad guys, a fact that results in the majority of the bullet's energy NOT being transferred to the bad guy. Based on EVERYTHING I have encountered in my research one truism has been that overpenetration is BAD, despite your apparent opinion to the contrary.

Originally Posted by
Saxon
Yep lead does ricochet but then again is "that" really an issue no because all bullets ricochet...
HPs produce less of a ricochet danger than solids, just as they produce less of an overpenetration risk AND produce a greater likelihood (how great will no doubt remain a subject of intense debate) of dropping an attacker quickly; all of which is, in my opinion, a GOOD THING. If you want to shoot solids, go for it. Yes, solids can do the job and have done the job for years. I, however, remain convinced that solids are NOT the best choice.
"I'd rather live in a violent tumultuous, but free land, than in a controlled, safe, but oppressed one." - Gabe Suarez.
Bookmarks